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PERSONAL PROJECTS

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CAPITOL PALACE

A third person stealth adventure set in a steam/dieselpunk city   
Focus Areas:
Level Design, Worldbuilding, Story & Architecture

POSTAPOCALYPTIC ADVENTURE

A third person adventure set in a postapocalyptic future 
Focus Areas: Level Design, Short Timeframe

SHOWREEL

A selected few images of previous school assignments

SEQUENCER DUEL 

One of my previous school assignments

Duel was an Unreal Engine sequencer assignment spanning two weeks. This was one of my favourite assignments we had due to the fact that I got the chance to learn the sequencer tool. A tool that I now love dearly.
 

The music is made by my brother Elias Reyes, currently a composing student at The Royal College of Music in Stockholm.

We worked togheter to develop a musical score for this project.

 

I have long since loved film scores and soundtracks and am well aware of how to implement music to enhance theme and emotion. I do not compose myself but am however very competent in establishing mood and themes.

GROUP PROJECTS

Full game experiences made at The Game Assembly working tightly together with

Programmers, Artists & Fellow Level Designers

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Endless Runner

High speed cat on adventure

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Mobile Puzzle

Choo choo

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Shoot Em Up

Spooky underwater mystery

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Platformer

Ants vs Beetles

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Adventure

Who is the culprit?

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Diablo Clone

Avenge your people

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Stay and Slay

Book a room

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Project 8

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