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I'm back!

I'm an oldschool creative guy with a passion for storytelling, worldbuilding, level design and much, much more. 


"The greatest teacher, failure is"  - Yoda

Oh, I’m glad you found your way to my about me page, hello. Let me tell you something about myself. Ever since I was a child, I loved to come up with new ways to play. Whether it was taking my mother’s houseplants and creating a forest for my plastic dinosaurs, to my mother’s delight, or taping together cereal boxes to make cardboard armours for myself. 

I can easily say that creativity is one of my defining character traits. I am also kind and caring, thanks to my upbringing and my fantastic family. As I got older, I poured that same creativity into everything from drawing to painting, filmmaking, movie props, pyrotechnics, sewing costumes to sculpture modeling, and first and foremost, writing on my sci-fi novel series.

Then I began to study, as one should. Sadly, most of my creative hobbies were slowly, but surely, put on hold. I had no time. My University studies have included such subjects as history, anthropology and philosophy. And even though it was an enriching experience in many ways, I have concluded that academia is not for me. I have decided to return to my creative endeavours.

I’m an interdisciplinary person and therefore consider academia to be confining while art is free.

Even though I’ve had creative interests since I was a child, both Blender and Unreal Engine are relatively new to me. My first experience with them was in august 2021. Since then, I’ve learned a lot and I am looking forward to developing even further.

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