A Bug's Quest
A Bug's Quest
Plattformer Adventure
PROJECT OVERVIEW
The team:
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3 Level Designers
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5 Game Artists
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5 Game Programmers
Production time:
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6 weeks half time
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Engine:
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Unity & TGE
My Contribution:
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Level design
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Set dress
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Scripted events
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Storyboarding
Storyboarding
To illustrate the intro, outro and scripted events I made storyboards that depticted both set dressing examples and story
The fourth project was a platformer which everyone met with the new insight that things can go south very easily. This fact helped us all to keep us on our toes. One pleasant realization personally was that even though platformers are not my type of game I could still design a fun gaming experience. I received lots of positive feedback. Being able to design anything that is outside one's own knowledge and still do a good job is something I have considered very valuable.