top of page

A Bug's Quest

A Bug's Quest
Plattformer Adventure

SP4GruppLogga.jpg

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 5 Game Artists

  • 5 Game Programmers

Production time:

  • 6 weeks half time

​

Engine:

  • Unity & TGE

My Contribution:

  • Level design

  • Set dress

  • Scripted events

  • Storyboarding

Storyboarding

To illustrate the intro, outro and scripted events I made storyboards that depticted both set dressing examples and story 

The fourth project was a platformer which everyone met with the new insight that things can go south very easily. This fact helped us all to keep us on our toes. One pleasant realization personally was that even though platformers are not my type of game I could still design a fun gaming experience. I received lots of positive feedback. Being able to design anything that is outside one's own knowledge and still do a good job is something I have considered very valuable.

bottom of page