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Call of the Maw

Call of the Maw
A sidescroller shmup

SP3GruppLogga.jpg

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

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Engine:

  • Tiled & TGE

My Contribution:

  • Level Design

  • Concept

  • Story & Dialog

  • Involved in music

  • Set dressing

  • Sketching

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